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Enrico Cerica
enricocerica


Location:
Liege, Belgium

Language(s):
English, French, Italian

Member Since:
January 2006

Last Updated:
3 February 2008

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Fisher Boat
Blender
March 2008


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Hi,
This is one of my first projects I modelled and rendered with Blender about 3 years ago and I revisited it with Indigo. The rendering with Blender internal was quite easy as texturing is more simple since you could texture objects without needing to UV mapping everything.
With Indigo things are much more hard from the texturing point of vue as everything should be UV mapped. So I retextured all the objects of the scene. I also took the opportunity to change the environment, adding some rocks and other stuffs. Except the far background landescape, everything has been modelled with Blender. I was very surprised by the rendering time, external scenes are very fast (relatively) to render with Indigo, depending on the scene, the render time was about 3-6 h.
The water has been made with water settings material and I used a water surface image for the bump and a grass field image for the deep to get some variations. This was the more difficult part, I should have rendered about 40 images to get the actual result.
Modelled with Blender
Rendered with Indigo 1.07
Some postprocessing with Gimp
So here is the result with the whole scene and some closeups.
High resolution versions :
http://users.swing.be/enrico.cerica/3D/360_high.jpg
http://users.swing.be/enrico.cerica/3D/361_high.jpg
http://users.swing.be/enrico.cerica/3D/362_high.jpg
http://users.swing.be/enrico.cerica/3D/363_high.jpg
http://users.swing.be/enrico.cerica/3D/364_high.jpg




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